<?xml version="1.0" encoding="UTF-8"?>
<!--Generated by Squarespace Site Server v5.11.81 (http://www.squarespace.com/) on Wed, 30 May 2012 20:34:10 GMT--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><title>The mapping journey this week</title><link>http://www.vbenedetti.com/dg_proj/</link><description>updates on the Mapping Experience project, by Vitorio Benedetti</description><lastBuildDate>Thu, 06 Aug 2009 10:36:48 +0000</lastBuildDate><copyright></copyright><language>en-GB</language><generator>Squarespace Site Server v5.11.81 (http://www.squarespace.com/)</generator><item><title>Final Lap</title><dc:creator>Vitorio Benedetti</dc:creator><pubDate>Tue, 05 May 2009 13:24:22 +0000</pubDate><link>http://www.vbenedetti.com/dg_proj/2009/5/5/final-lap.html</link><guid isPermaLink="false">136931:3157659:3895030</guid><description><![CDATA[<p>As the finish line comes closer the working hours increase enormously and the track of time gets lost. <br />It has been one long week since the last post, and I believe that is how it is going to be from now on. <br />I have been working on the report and fine tuning the screens, behaviors an animations for the final <br />presentation.<br /><br />Here is a second video prototype of Walkabout. I got very good feedback over it and have been working on <br />the isolated parts for the new version. I'll upload it soon.</p>
<p><object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4492043&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ff9933&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=4492043&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ff9933&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object><p>The evolution of the first video, still a lot of details to take care of, but a big improvement from the first concept.</p></p>
<p>&nbsp;</p>
<p>Also soon I'll post some report pages<span class="full-image-block ssNonEditable"><span><img style="width: 750px;" src="http://www.vbenedetti.com/storage/degree-proj/MapXP_report_MAI04-1.jpg?__SQUARESPACE_CACHEVERSION=1241530167781" alt="" /></span></span></p>]]></description><wfw:commentRss>http://www.vbenedetti.com/dg_proj/rss-comments-entry-3895030.xml</wfw:commentRss></item><item><title>Walking about</title><dc:creator>Vitorio Benedetti</dc:creator><pubDate>Mon, 20 Apr 2009 08:37:24 +0000</pubDate><link>http://www.vbenedetti.com/dg_proj/2009/4/20/walking-about.html</link><guid isPermaLink="false">136931:3157659:3709737</guid><description><![CDATA[<p><object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4237312&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ff9933&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=4237312&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ff9933&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object><br />This is the first video scenario of Walkabout. Some of the behaviors are still incomplete, but that's the focus <br />of work at this stage. Refine is the word!</p>
<p>&nbsp;</p>
<p>This week as the graphic explorations are becoming more concrete, I started adding the behaviors and trying the <br />Walkabout service in motion. The first try resulted in the video above. Incomplete as it is, I could get important <br />feedback from it, regarding the transitions when the user turns direction.</p>
<p>This movement of turning has range, could be a wrist motion, an elbow motion or even a shoulder or torso motion. <br />I want now to run a quick test with users to observe this detail and refine the transition accordingly.</p>
<p>Users regarded the Walkabout interface as being too serious, and looking more as a professional tool than a playful <br />service that should be used in the spare time. I guess that I was imposing my own aesthetic values upon the interface <br />and the refinement is bringing it to a more appropriate configuration to the purpose of Walkabout.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/playfulness-questionnaire.png?__SQUARESPACE_CACHEVERSION=1240219487590" alt="" /></span></span><br />I ran a quick user test and research on the web to find out the elements that can sense playfulness. I wanted to find <br />out what are the criteria behind the choices, not which combination I should use in the project. I found that roundness <br />beats sharpness by far, but the dark background had some interesting votes, being associated to cartoon and because <br />the colors stand out more. One user replied that to him, the light background, to his kids, the dark one.&nbsp; The gray <br />background didn't get any votes.</p>
<p>The most curious decision came to be between lightness or boldness, represented in the study by the text. In the samples <br />12 and 15, the only difference is the typeface.</p>
<p>An equal number of people picked each of them, some arguing that playfulness comes from lightness, from being free <br />and moveable. Some others argued that playfulness comes from a sturdy robust and break-free shape, that is soft and <br />you can mess around with harmlessly. <br /><br />My conclusion is that they are both right, it's a matter of choice, context and being appropriate to the project.</p>
<p>On the web I looked for the most famous Video Game consoles to see how they solved the same problem of graphically<br /> inviting users to play. Curiously Nintendo Wii, Sony Playstation and Microsoft XBox use the three profiles I selected, each <br />one going in one direction. The common elements would be contrasting vibrating colors and roundness, but a different<br />radius to each one of them. I understood that the bigger the radius the more friendly.</p>
<p>This research also confirms the apropriateness and what degree of friendlyness the service should convey. Playful can<br />have several faces.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/playfulness_NIN_01.png?__SQUARESPACE_CACHEVERSION=1240219693135" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/playfulness_NIN_02.png?__SQUARESPACE_CACHEVERSION=1240219719680" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/playfulness_PS3_1.png?__SQUARESPACE_CACHEVERSION=1240219740869" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/playfulness_PS3_2.png?__SQUARESPACE_CACHEVERSION=1240219763484" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/playfulness_XB_1.png?__SQUARESPACE_CACHEVERSION=1240219782590" alt="" /></span></span></p>
<p>&nbsp;</p>
<p>Finally I have done some work with the companion website of the service, trying <br />to establish a common language with the mobile interface and incorporating the<br />more playful profile.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/03_website_rev02_06.png?__SQUARESPACE_CACHEVERSION=1240219222959" alt="" /></span></span></p>
<p>City homepage, before the user logs In.</p>
<p>&nbsp;</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/03_website_rev02_07.png?__SQUARESPACE_CACHEVERSION=1240219302647" alt="" /></span></span></p>
<p>User page, with the list of experiences, data, contacts and recommendations.</p>
<p>&nbsp;</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/03_website_rev02_08.png?__SQUARESPACE_CACHEVERSION=1240219391325" alt="" /></span></span></p>
<p>User page, showing the contacts panel expanded and data and recommendations closed.</p>
<p>&nbsp;</p>
<p>The website as well as the mobile interface has been going a long way with many hours spent on finding the right elements<br />and the right language. See some examples of the wireframe and the previous, more serious version.</p>
<p><span class="full-image-float-left ssNonEditable"><span><img style="width: 370px;" src="http://www.vbenedetti.com/storage/degree-proj/01_website_7.png?__SQUARESPACE_CACHEVERSION=1240220503572" alt="" /></span></span><span class="full-image-float-left ssNonEditable"><span><img style="width: 370px;" src="http://www.vbenedetti.com/storage/degree-proj/01_website_8.png?__SQUARESPACE_CACHEVERSION=1240220494115" alt="" /></span></span></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><span class="full-image-float-left ssNonEditable"><span><img style="width: 370px;" src="http://www.vbenedetti.com/storage/degree-proj/01_website_designed.png?__SQUARESPACE_CACHEVERSION=1240220598373" alt="" /></span></span><span class="full-image-float-left ssNonEditable"><span><img style="width: 370px;" src="http://www.vbenedetti.com/storage/degree-proj/01_website_designed_02.png?__SQUARESPACE_CACHEVERSION=1240220633158" alt="" /></span></span></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;<span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/effort.png?__SQUARESPACE_CACHEVERSION=1240220702327" alt="" /></span></span>Some Graphic Chaos to finish the post. = )</p>]]></description><wfw:commentRss>http://www.vbenedetti.com/dg_proj/rss-comments-entry-3709737.xml</wfw:commentRss></item><item><title>Graphic Explorations</title><dc:creator>Vitorio Benedetti</dc:creator><pubDate>Mon, 13 Apr 2009 08:51:45 +0000</pubDate><link>http://www.vbenedetti.com/dg_proj/2009/4/13/graphic-explorations.html</link><guid isPermaLink="false">136931:3157659:3631503</guid><description><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/explorations.png?__SQUARESPACE_CACHEVERSION=1239613013560" alt="" /></span></span></p>
<p>Once the service wireframe has been defined, it was time to start giving it a face. So this last week has been on intense <br />graphic explorations, with many unsuccessful but necessary attempts, important steps to get to a working and coherent<br />layout.</p>
<p>This first image shows one of the last layout schemes, using the experience colorful squares as the base point for the <br />interface. I am searching for a playfull and inviting layout that conveys interest and curiosity and also the light<br />and relaxed nature of Walkabout.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/setup_screen.png?__SQUARESPACE_CACHEVERSION=1239613576852" alt="" /></span></span></p>
<p>This is another possibility that was developed. It also uses the colored squares but the ring that controls the timeline <br />is more evident and more important, influencing the other dials. This screen is used to setup the time period that <br />you want the experiences to be displayed and fine tune the moods, represented by the color dials.</p>
<p>The following images show the creat account screen when installing the application on the device, the upload to screen<br />when adding a new experience from the device, the common visualization with the navigation pointer to the "take me <br />there" function to take users to the exact point of the experiences and the icons in the menus in the common screen.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/create-account.png?__SQUARESPACE_CACHEVERSION=1239613757062" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/upload-to.png?__SQUARESPACE_CACHEVERSION=1239614031473" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/common.png?__SQUARESPACE_CACHEVERSION=1239613786404" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/menus.png?__SQUARESPACE_CACHEVERSION=1239613823417" alt="" /></span></span></p>
<p>The icons in the basic screen show two menus: on the right is the add experience and on the left is the quick access to <br />the notification setup, going from don't notify me when talking, don't notify at all and mute system.</p>
<p>All the screens and icon design have been done and tested in the device screen for size, legibility and usability verifica-<br />tion. It has been a process of going back and forth from design and testing sometimes placing two different ideas side<br />by side to make sure what works best.</p>
<p>It has been an interesting experience to design to a small touchscreen, when the roll over function is basically useless<br />the design must work its way around this constraint. The hit area of the buttons must also be considered in a different<br />way from the screen to accomodate the less precise pointer, our fingers.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/menus-on-device.png?__SQUARESPACE_CACHEVERSION=1239614244342" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/icons.png?__SQUARESPACE_CACHEVERSION=1239614544092" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/icon-sizes.png?__SQUARESPACE_CACHEVERSION=1239614591172" alt="" /></span></span></p>
<p>Next steps, evaluate the screens all together with users, update the feedback given and apply the behaviors to the <br />interface elements for the final feedback session.</p>]]></description><wfw:commentRss>http://www.vbenedetti.com/dg_proj/rss-comments-entry-3631503.xml</wfw:commentRss></item><item><title>structuring walkabout</title><dc:creator>Vitorio Benedetti</dc:creator><pubDate>Fri, 03 Apr 2009 11:19:30 +0000</pubDate><link>http://www.vbenedetti.com/dg_proj/2009/4/3/structuring-walkabout.html</link><guid isPermaLink="false">136931:3157659:3547944</guid><description><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/to-the-blog_header_4apr.png?__SQUARESPACE_CACHEVERSION=1238757666013" alt="" /></span></span></p>
<p>The week after the mid presentation was a bit disturbed by a fantastic event held at the Institute of Design here in<br />Ume&aring;. We, interaction design students worked together like crazy to organize the event and host our guests. More <br />about it <a href="http://vbenedetti.squarespace.com/postits/2009/3/28/get-excited-make-things.html">here</a>. Anyways, some work could be done before the event, and the presence of such important designers<br />was an opportunity for great feedback. [Thanks Jack!!]<br /><br /><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/ideas.png?__SQUARESPACE_CACHEVERSION=1238757855179" alt="" /></span></span></p>
<p>From the comments I got in the mid presentation I selected some of the ideas I had and decided to try them graphically,<br />developing the interface in some directions to make the final decision on which way to go. Previous discussions with<br />Mattias Andersson and my classmates had already pointed to a more fun and entertaining experience, but still I had to<br />give them a face and behaviors.</p>
<p>&nbsp;</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/spread.png?__SQUARESPACE_CACHEVERSION=1238758093439" alt="" /></span></span></p>
<p>Some aspects that I started thinking: where is the best place to reference the user, in the center of the screen or in <br />the bottom? Iam considering how this will affect the perception of movement and the localization of experiences. Other<br />issues have been either to use full screen for the application or contain it into a shape, like I had in the prototype. Finally <br />I started sketching some key modes to the interface and then would work in the transitions. In the image you can see <br />these two squares in the lower right. <em>[SU stands for Setup - where the users applies the filters :: AV stands for Active<br />Visualization - when the user will actively engage with the system giving it full attention :: MV stands for Minimized <br />Visualization - when the system is running but the user is not paying attention to it.]</em></p>
<p>&nbsp;</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/radar-variations.png?__SQUARESPACE_CACHEVERSION=1238758601175" alt="" /></span></span></p>
<p>I started playing with the radar - like interface and the graphic problems didn't take long to appear: size of the experience icons,<br />how to visualize what is in them, how to call attention to them etc. I was also concerned here to make the interface in a<br />way that I could have the Setup and Active Mode as two faces of the same coin so to speak.</p>
<p>&nbsp;</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/radar.png?__SQUARESPACE_CACHEVERSION=1238758869779" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/radar_setup.png?__SQUARESPACE_CACHEVERSION=1238758903854" alt="" /></span></span></p>
<p>Looking closer at the "radar" interface in AV mode [on top] and setup [below].</p>
<p>&nbsp;</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/jack.png?__SQUARESPACE_CACHEVERSION=1238759114468" alt="" /></span></span></p>
<p>So, after the Sensing and Sensuality event on Friday, I had a discussion with Jack Schulze about my project last Saturday.<br />His feedback was sharp and generous. "Mate, this is way too complicated." He showed me some other examples of <br />located media services and pointed out the virtues of their simplicity. The metaphor of the compass was appreciated, but<br />should it be so literal? How could I bring the experiences closer to the surface of the screen and not require the user to<br />dig for them so much?&nbsp;</p>
<p>Specially for the content I am dealing with, that I decided to call Contemplationable Knowledge, it's not essential that<br />the user gets the information on the experience, so I should bring it forward from the start. This feedback in a way <br />answered the question regarding the use of full screen or not. I have to use more space in order to show what's each<br />experience is about. Time to think it over.</p>
<p>&nbsp;</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/behavior-matrix.png?__SQUARESPACE_CACHEVERSION=1238759517007" alt="" /></span></span></p>
<p>This matrix helped me think what should happen to each kind of media present in the experiences [rightmost column]<br />according to some parameters I defined to level of notification [top row]. From this point I took a break on the<br />interface per se and started structuring the system before, to find out which would be the variants and aspects<br />to be designed. By this time I had a name to the service: Walkabout and the knowledge that it sould happen in<br />the mobile device and have a website companion. So I started wireframing them both.</p>
<p>&nbsp;</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/Web_WF_01.png?__SQUARESPACE_CACHEVERSION=1238759870966" alt="" /></span></span><br />Walkabout companion website plan. Once I had the proto-screens on paper, it helped me think and evaluate the service<br />and what should and should not be developed in the scope of the degree project.</p>
<p>&nbsp;</p>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 750px;" src="http://www.vbenedetti.com/storage/degree-proj/mobile_wireframing.png?__SQUARESPACE_CACHEVERSION=1238760040742" alt="" /></span></span></p>
<p><br />The Walkabout service is intended to happen in the mobile device, this is the focus of the project. However this was the <br />first time I was laying out in some details the whole process. Although I didn't concentrate at all in the graphic problems, <br />the interface here is already completely different from the radar-like one. I am now exploring the wallpaper as the container <br />of experiences that would be updated over time and of course according to location.</p>
<p>The main axis on the diagram represent the basic path from receiving an invitation to Walkabout to engaging with an <br />experience found. The lateral screens show alternative interactions. [Such as: from the invitation the user can either <br />install it (screen down) or learn more (screen to the right)].</p>
<p>&nbsp;</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/tutoring.png?__SQUARESPACE_CACHEVERSION=1238760463586" alt="" /></span></span></p>
<p>With these wireframes at hand I had two very interesting discussions yesterday with Mattias and Rahul. The result was <br />that as a framework it is good, I can consider it done, but the interface must be developed and refined a lot. The grid as<br />it is breaks the sensuality of the content and as much functional as it is, doesn't convey the fun and serendipity that <br />I am defending in the service's concept.&nbsp; Time to redo it again. <br /><br /><br /><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/final.png?__SQUARESPACE_CACHEVERSION=1238760680870" alt="" /></span></span></p>]]></description><wfw:commentRss>http://www.vbenedetti.com/dg_proj/rss-comments-entry-3547944.xml</wfw:commentRss></item><item><title>Halfway Through</title><dc:creator>Vitorio Benedetti</dc:creator><pubDate>Sun, 22 Mar 2009 15:44:40 +0000</pubDate><link>http://www.vbenedetti.com/dg_proj/2009/3/22/halfway-through.html</link><guid isPermaLink="false">136931:3157659:3402974</guid><description><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/header_mar09.png?__SQUARESPACE_CACHEVERSION=1237736736637" alt="" /></span></span></p>
<p>&nbsp;This last week we had the Mid Presentations to show the developments done so far. Usually this stage marks the end<br />of the general research phase and a conceptual direction is chosen to be developed in the second half of the project. <br /><br />With this urge to present and explain 9 weeks of research, I was obliged to narrow the project down both conceptually<br />and how it is presented. Finally after inputs from many of my classmates I was able to summarize the project in one <br />sentence: The project aims at creating a system to help citizend start of maintain a romantic relationship with the city<br />they live in. Take a look at <a class="offsite-link-inline" href="http://prezi.com/18280/" target="_blank">the presentation</a>.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/comp_col1.png?__SQUARESPACE_CACHEVERSION=1237740146650" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/comp_col2.png?__SQUARESPACE_CACHEVERSION=1237740180858" alt="" /></span></span><br /><br />From this point I decided to take a direction where the map is the territory, the representation is not the most important<br />aspect. The localization and revelation of experiences that match individual profiles and interests are the core of the <br />concept. So I am now sketching and taking inspiration in this direction, of a system that reveals the localization of these<br />experiences in the urban space, not on the screen space.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/C4_-compass.png?__SQUARESPACE_CACHEVERSION=1237740197866" alt="" /></span></span></p>
<p>Here's what I have so far: I've collected some inspiration from directional devices and been prototyped an idea based<br />on a compass, where the users can turn some dials that set the preferences for the desired experiences and the <br />application will then reveal them as the user strolls the space. Both the input and the profile definitions can be captured <br />from the cloud of information already uploaded in the several channels available [flickr, twitter, facebook, last.fm, <br />my space etc.]</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/prototype.png?__SQUARESPACE_CACHEVERSION=1237740230361" alt="" /></span></span></p>
<p>The challenge now is to create an interesting and engaging experience in using the application and also after finding the <br />experiences, creating a complete service.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/ideation.png?__SQUARESPACE_CACHEVERSION=1237740275149" alt="" /></span></span></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>]]></description><wfw:commentRss>http://www.vbenedetti.com/dg_proj/rss-comments-entry-3402974.xml</wfw:commentRss></item><item><title>non disturbing disturbances</title><dc:creator>Vitorio Benedetti</dc:creator><pubDate>Mon, 09 Mar 2009 12:45:42 +0000</pubDate><link>http://www.vbenedetti.com/dg_proj/2009/3/9/non-disturbing-disturbances.html</link><guid isPermaLink="false">136931:3157659:3259625</guid><description><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/02-08M_header.png?__SQUARESPACE_CACHEVERSION=1236602796552" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/moleskines.png?__SQUARESPACE_CACHEVERSION=1236603551292" alt="" /></span></span></p>
<p>As a continuation after the talk with Mattias last week and starting new approaches to mapping, this week I got myself<br />some moleskine notebooks, one to serve as the project notebook and some from the cities series that offer some nice<br />features for travellers. One of them, in the first pages is a quote from Aldus Huxley:</p>
<p style="padding-left: 60px;">"For every traveller who has any taste of his own, <br />the only useful guidebook will be the one<br />which he himself has written."<br /><br />A.H.</p>
<p>I think the moleskine concept has many intersections with the mapping experiences, and its character as the ultimate<br />notebook is very interesting. So, I hope to absorb this character by living with them and experiencing them for a while.<br /><br />One of the city notebooks is fulfilling its role and has been sent on a mission with Jasjit Singh in New York city. I intend<br />to see how he will fill up and use the notebook, find the flaws and insights from its use to incorporate in the personal <br />map design.</p>
<p>Notifications</p>
<p>The next step was to start sketching the notifications that users might receive from the system when they approach<br />an experience point. The main issue to consider is that it should not be annoying. From the sketches I started to <br />design a quick prototype in flash to run on the device and iterate with people.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/notificat_01.png?__SQUARESPACE_CACHEVERSION=1236603746382" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/notificat_02.png?__SQUARESPACE_CACHEVERSION=1236603810237" alt="" /></span></span></p>
<p><br />On the same topic I wante to verify if people would respond to an anonymous invitation posted in the space. So I created<br />the Tsuru Report project. Some origami cranes were placed at the design school inviting users to report their journeys<br />from home to school / work on that particular day. All they had to do was login to a Twitter account that was created and<br />type. The invitation provided the login and password to the account. The invitations were not accepted I guess. <br />The locations may have been mistaken, not so visible and also maybe it was too much work, or too unconventional to be<br />perceived as an invitation. Lessons learned. Soon the 2.0 version will be released.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/tsuru.png?__SQUARESPACE_CACHEVERSION=1236604291301" alt="" /></span></span></p>
<p><br />On Thursday I had my brainstorm session with some classmates (thank you again, guys!) and we discussed two topics<br />that are giving me a hard time: the filters with which to navigate the experiences and the notifications. The first item was<br />not so obviously explained and it required some time to get into the flow. The second was more direct and constrained<br />and quickly generated some interesting discussions on whether people like to be notified or not. We agreed that the <br />control over the notification frequency and reason gives the user a better perception of them.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/brainstorms.png?__SQUARESPACE_CACHEVERSION=1236604661365" alt="" /></span></span></p>
<p><br />And finally I continue in my series of What if...&nbsp; was a cartographer. This week I was searching inspiration on Henri Matisse<br />(misspelled in the image - my fault) and George Gershwin. Both artists in their own way have mapped situations in their<br />works, I think. I find it particularly inspiring the use Matisse gives to the irregularly cut, flat colored shapes. Gershwin on<br />the other hand portrays journeys in his songs, such as Rhapsody in Blue and An American in Paris. Close your eyes and <br />listen... it's a good experience!</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/matisse_concept.png?__SQUARESPACE_CACHEVERSION=1236605228863" alt="" /></span></span></p>
<p>_____________________________________________________________________________________________<br /><br /></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/gershw_concept.png?__SQUARESPACE_CACHEVERSION=1236605255412" alt="" /></span></span></p>]]></description><wfw:commentRss>http://www.vbenedetti.com/dg_proj/rss-comments-entry-3259625.xml</wfw:commentRss></item><item><title>Interfacing</title><dc:creator>Vitorio Benedetti</dc:creator><pubDate>Sun, 01 Mar 2009 10:10:55 +0000</pubDate><link>http://www.vbenedetti.com/dg_proj/2009/3/1/interfacing.html</link><guid isPermaLink="false">136931:3157659:3152297</guid><description><![CDATA[<p>&nbsp;</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/Header_23-01.png?__SQUARESPACE_CACHEVERSION=1235903114493" alt="" /></span></span><br /><strong>Getting the interface on paper</strong><br />In the past week I followed a suggestion by Rahul and started playing with the interface elements, getting things on <br />paper and also on illustrator. It might be getting ahead of schedule, but it turned out an excellent exercise, bringing<br />different concerns and getting a bit away from data and its meaning to how to show this data, manipulate it and the<br />possible metaphors to use.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/interface_02.png?__SQUARESPACE_CACHEVERSION=1235921767946" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/interface_01.png?__SQUARESPACE_CACHEVERSION=1235921801068" alt="" /></span></span></p>
<p><strong>Visual dialogue</strong><br />Doing something and having it printed worked in two different ways: one more practical that is taking the ideas out of <br />the brain and thus establishing a visual dialogue with the project. It's easier for me to criticise and evolve the ideas <br />once they are outside my head.</p>
<p>In another direction, getting something printed gave the sensation of doing something, of getting more concrete and <br />moving forward. This is similar to the sensation we had as a class during the introduction to ethnography <a href="http://www.vbenedetti.com/ixd_airport/">project</a> here<br />in Ume&aring;. The question "when will we start designing" still persists although I can rationally understand that the collection<br />and selection of data, things I have been doing so far is also designing.</p>
<p><strong>First concepts</strong><br />In this first attempt to create the interface, my intention is to play with the familiar and the unfamiliar, coming close to<br />a an ordinary map in its appearance but still displaying some out of the ordinary content. Escaping the "default" modus<br />operandi as Brendan Dawes describes so well in his book Analog In, Digital Out. <br /><br /><span class="full-image-block ssNonEditable"><span><img src="../../storage/degree-proj/set_course.png?__SQUARESPACE_CACHEVERSION=1235922001776" alt="" /></span></span><br /><br />My first idea was to play with the concept of the legend, make it interactive and slightly strange in a closer look. Still <br />this is only one of the possibilities, and also to be developed further.</p>
<p><strong>Stumbling on data</strong><br />In addition to this, I decided to focus more on what goes on with the mobile device, to explore in more detail the <br />interactions that happen when people will actually stumble across the digital annotations in space. I developed further <br />the information architecture in that direction and found there are three main points in this branch of the project:<br /><br />1 Dealing with the notifications that will alert people of when there's something interesting for them in the vicinity;<br />2 Defining the filters and how the information will match people's intentions and feelings at every moment;<br />3 Creating the invitations to engage people in following the information and also the activities proposed by other<br />community members.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/new-direction.png?__SQUARESPACE_CACHEVERSION=1235922130245" alt="" /></span></span></p>
<p>Each one of these topics could be a project in itself. I decided that the filters are definitely out of the question as a direction,<br />for it falls out of my reach and interest.<br /><br /><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/IA_mobile.png?__SQUARESPACE_CACHEVERSION=1235922154346" alt="" /></span></span></p>
<p>But both the invitations and the notifications are very interesting topics to deal with. In the next weeks I should try to explore<br />them in interactive low-fi ways. Just experimenting with how people react to public invitations and how annoyed they might<br />be by notifications and how to make them more peripherical but still noticeable.</p>
<p><strong>Gettting a device and making it work</strong><br />In a different direction I got a Nokia n810 and I have been looking for different applications to try to get its internal GPS data<br />to another application such as Flash or Flash lite. I found direct ways to do it if it was running the S60 platform, but instead<br />this tablet runs on Maemo linux, so it's a bit more complicated for someone with zero experience in Linux. There is always a <br />library of something missing and I didn't progress so much although I have been looking in Forums and downloading loads of<br />new stuff.<br /><br /><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/gmapshack.png?__SQUARESPACE_CACHEVERSION=1235922203943" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/gps_play.png?__SQUARESPACE_CACHEVERSION=1235922244574" alt="" /></span></span></p>
<p><strong>Sleepwalking GPS</strong><br />But I got one application working and been walking around everywhere with the GPS on now, just playing with the tracking <br />feature so that I can map my own walks. The funny fact is that after the first day I got this working I came home and found <br />that by the window the satelite signal was still strong, so I left the device on during the night standing there by the window.</p>
<p>In the next morning there was a cloud of dots and long threads of track going all the way to the river, past the design<br />school. I wonder if GPSs sleepwalk.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/gps_sleepwalk.png?__SQUARESPACE_CACHEVERSION=1235922272858" alt="" /></span></span></p>
<p><strong>Feedback from Mattias</strong><br />On thursday I had a review with Mattias Andersson, our tutor for the project and the talk went pretty well. He pointed <br />the direction of a playful knowledge, based on a nice experience of the content I gathered through an inspired interface. <br />The effort of putting an interface to paper was also praised, but I should take some steps back and explore more before <br />committing so much to one concept or one idea.<br /><br /><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/mattias_fdbk.png?__SQUARESPACE_CACHEVERSION=1235922388406" alt="" /></span></span></p>
<p><strong>Exploring other ways</strong><br />So I took a step back and started to think about different approaches to the experiences I collected. Different ways to <br />interact with them and to involve all the different aspects in a whole experience. One idea that came to me is the Moleskine, <br />the classic black leather notebooks used my the common and the celebrities to document their experiences. I would like <br />my project to be kind of a digital moleskine, that has a private and also a shared side.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/moleskine_02.png?__SQUARESPACE_CACHEVERSION=1235922498760" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/moleskine.png?__SQUARESPACE_CACHEVERSION=1235922538678" alt="" /></span></span><br /><br />Another experimental direction is to think what if Zaha Hadid, the famous architect was a cartographer. In her works, <br />the force lines and flow are always expressed in the design, so I feel like there are similarities that could be explored.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/zaha_concept.png?__SQUARESPACE_CACHEVERSION=1235922577418" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/zaha_20.png?__SQUARESPACE_CACHEVERSION=1235922620117" alt="" /></span></span><br /><br />And still I like the idea of playing with tha familiarity of maps and legends, trying to play with these aspects in the way of <br />interacting with the information. After browsing through "Analog in, Digital out" I started to reflect more on the analog <br />ways of dealing with maps and globes to insert in the interface.</p>
<p>&nbsp;<span class="full-image-block ssNonEditable"><span><img style="width: 750px;" src="http://www.vbenedetti.com/storage/degree-proj/books.png?__SQUARESPACE_CACHEVERSION=1235922704476" alt="" /></span></span></p>
<p>Analog In, Digital Out. By Brendan Dawes.</p>
<p>Mapping Time and Space, how medieval mapmakers viewed their world. By Evelyn Edson</p>
<p>Google Maps Hacks. By Rich Gibson and Schuyler Erle.</p>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 750px;" src="http://www.vbenedetti.com/storage/degree-proj/links.png?__SQUARESPACE_CACHEVERSION=1235922735149" alt="" /></span></span></p>
<p><a class="taggedlink" rel="nofollow" href="http://www.mappinghacks.com/">Mapping Hacks</a></p>
<h4><a class="taggedlink" rel="nofollow" href="http://www.internettablettalk.com/forums/archive/index.php">Internet Tablet Talk Forums</a></h4>
<h4><a class="taggedlink" rel="nofollow" href="http://en.wikipedia.org/wiki/List_of_common_resolutions">List of common resolutions - Wikipedia, the free encyclopedia<br /></a><a class="taggedlink" rel="nofollow" href="http://phy5ics.com/blog/2008/03/16/bluetooth-gps-actionscript-part-1-hardware/"></a></h4>
<h4><a class="taggedlink" rel="nofollow" href="http://phy5ics.com/blog/2008/03/16/bluetooth-gps-actionscript-part-1-hardware/">KML Tutorial - KML - Google Code</a></h4>
<h4><a class="taggedlink" rel="nofollow" href="http://phy5ics.com/blog/2008/03/16/bluetooth-gps-actionscript-part-1-hardware/">Sprint: Plug into Now.</a></h4>
<h4><a class="taggedlink" rel="nofollow" href="http://phy5ics.com/blog/2008/03/16/bluetooth-gps-actionscript-part-1-hardware/">phy5ics &raquo; Blog Archive &raquo; Bluetooth + GPS + ActionScript - Part 1 - Hardware</a></h4>
<h4><a class="taggedlink" rel="nofollow" href="http://phy5ics.com/blog/2008/11/06/bluetooth-gps-python-actionscript-part-2-hooking-up/">phy5ics &raquo; Blog Archive &raquo; Bluetooth + GPS + Python + ActionScript - Part 2 - Hooking Up</a></h4>
<h4><a class="taggedlink" rel="nofollow" href="http://maemo.org/downloads/OS2008/">maemo.org - OS 2008</a></h4>
<h4><a class="taggedlink" rel="nofollow" href="http://weblog.siba.fi/msalavuo/2008/04/18/playing-with-nokia-n810/">Miikka Salavuo &raquo; Blog Archive &raquo; Playing with Nokia N810</a></h4>
<h4><a class="taggedlink" rel="nofollow" href="http://www.fon.com/en/info/whatsFon">FON</a></h4>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>]]></description><wfw:commentRss>http://www.vbenedetti.com/dg_proj/rss-comments-entry-3152297.xml</wfw:commentRss></item><item><title>Digging for inspiration</title><dc:creator>Vitorio Benedetti</dc:creator><pubDate>Mon, 23 Feb 2009 22:39:16 +0000</pubDate><link>http://www.vbenedetti.com/dg_proj/2009/2/23/digging-for-inspiration.html</link><guid isPermaLink="false">136931:3157659:3095931</guid><description><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/header_16fev.png?__SQUARESPACE_CACHEVERSION=1235428840371" alt="" /></span></span></p>
<p>This last week started with the conclusion of the Information Architecture of the Mapping Experiences. I could have an<br />overview of what I consider a complete service, and could from it determine the main screen types and start designing<br />the main patterns and sketching the interface.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/IA.png?__SQUARESPACE_CACHEVERSION=1235429050570" alt="" /></span></span></p>
<p>After the IA was ready, I started putting ideas on the paper and creating some sort of interface in order to verify<br />some ideas, see them realized or half realized and have some critical dialogue with them. This new approach was<br />very helpful for making me see what was only in my mind for so long, but also to show me that this was not what<br />I should be paying attention in the project.<br /><br />This whole sequence of tagging and displaying content on a map has been done and is popping out in many ser-<br />vices through the web. The content focus is still a little bit different, but not enough to make an interesting project.<br />And also it deviates a bit from my original intent of taking the map out of the screen, and make the terrotory the map.</p>
<p>To sketch the interface I looked for inspiration in many sources, and a great compilation of works in Information Design<br />is the book Data Flow. I was also very inspired by the work of Nicolas Felton who offers his life data as annual reports<br />of himself in delightful posters [see image below]</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/inspiration.png?__SQUARESPACE_CACHEVERSION=1235429657103" alt="" /></span></span></p>
<p>&nbsp;</p>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 750px;" src="http://www.vbenedetti.com/storage/degree-proj/books.png?__SQUARESPACE_CACHEVERSION=1235429730755" alt="" /></span></span></p>
<p>Data Flow: <em>Visualising Information in Graphic Design</em><br />Editors: R. Klanten, N. Bourquin, S. Ehmann, F. van Heerden, T. Tissot</p>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 750px;" src="http://www.vbenedetti.com/storage/degree-proj/links.png?__SQUARESPACE_CACHEVERSION=1235430620513" alt="" /></span></span></p>
<p><span title="19 FEB 09"> </span></p>
<h4><a class="taggedlink" rel="nofollow" href="http://www.lust.nl/">LUST / RANDOM</a>: <a class="noplay" rel="nofollow" href="http://www.lust.nl/"><strong>www.lust.nl</strong></a><a class="taggedlink" rel="nofollow" href="http://www.gerdarntz.org/isotype"><br />Gerd Arntz WebArchive</a><a class="taggedlink" rel="nofollow" href="http://www.xoxosoma.com/tokyo-tuesday/"><br />Tokyo Tuesday: Japan, right now. | 東京の火曜日</a><a class="taggedlink" rel="nofollow" href="http://feltron.com/index.php"><br />DAYTUM<br />Feltron Eight</a><a class="taggedlink" rel="nofollow" href="http://cybu.ch/index.php?id=18"><br />CYBU RICHLI</a><a class="taggedlink" rel="nofollow" href="http://simplecomplexity.net/"><br />Simple Complexity</a><a class="taggedlink" rel="nofollow" href="http://www.sarahillenberger.com/news_sex.html"><br />SARAH ILLENBERGER</a><a class="taggedlink" rel="nofollow" href="http://cvanvleck.com/vanvleck_thesis.html"><br />C. Van Vleck | Information Taking Shape</a><a class="taggedlink" rel="nofollow" href="http://www.catalogtree.net/projects/2007"><br />catalogtree 4.0</a></h4>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>]]></description><wfw:commentRss>http://www.vbenedetti.com/dg_proj/rss-comments-entry-3095931.xml</wfw:commentRss></item><item><title>Contemplationable knowledge</title><dc:creator>Vitorio Benedetti</dc:creator><pubDate>Mon, 16 Feb 2009 13:49:10 +0000</pubDate><link>http://www.vbenedetti.com/dg_proj/2009/2/16/contemplationable-knowledge.html</link><guid isPermaLink="false">136931:3157659:3041923</guid><description><![CDATA[<p><span class="full-image-block ssNonEditable"><img src="http://www.vbenedetti.com/storage/degree-proj/head_09-15Fev.png?__SQUARESPACE_CACHEVERSION=1234812711061" alt="" /></span><br />Last week's post placed a question on how the project would transform the experiences in actionable knowledge,<br />and I was struggling with this idea, because it did not seem to fit. Then I questioned this idea. Is all valuable know-<br />ledge actionable? Are there other kinds?</p>
<p>I introduce then the idea of <strong>Contemplationable Knowledge</strong>. It doesn't translate in action, but in other ways of seeing,<br />of contemplating what is around you. And maybe inside. Like in the Spanish movie later north americanized into Vanilla<br />Sky: Abre los Ojos - Open your eyes.<br /><br />To me that's more than a valuable endeavour, it's a necessary one. And what better than maps to carry this information?</p>
<p><br /><span class="full-image-block ssNonEditable"><img src="http://www.vbenedetti.com/storage/degree-proj/stories.png?__SQUARESPACE_CACHEVERSION=1234813363558" alt="" /></span></p>
<p>This last week I transcribed all the stories from the interviews and went through them extracting the elements, words,<br />activities and feelings that will make possible to categorize them into groups. The 2 hours of video were transformed in<br />6000 words of texts and 51 "experiences". Thanks a lot to all of you who shared them with me.<br /><br />There are several elements that can be extracted from the stories that can be connected to map entities. It's a true <br />knowledge representation work, and ideally this should be by in a Natural Language Processing system, but still <br />this technology is not ready to perform satisfactorily. <br /><br />The categories defined were:<em> title, location, location type, landmarks mentioned, season,, time, weather, kind, good/ bad, <br />feelings, impressions, benefit, activity, number of people, nature / urban, senses, repeatable?, memory / wish, particularity</em></p>
<p><em><span class="full-image-block ssNonEditable"><img src="http://www.vbenedetti.com/storage/degree-proj/categories.png?__SQUARESPACE_CACHEVERSION=1234815179661" alt="" /></span></em></p>
<p>Once the data is distributed, I can infer and identify some structure:</p>
<p><span class="full-image-block ssNonEditable"><img src="http://www.vbenedetti.com/storage/degree-proj/categories_details.png?__SQUARESPACE_CACHEVERSION=1234815418648" alt="" /></span></p>
<p>And then cluster:</p>
<p><span class="full-image-block ssNonEditable"><img style="width: 750px;" src="http://www.vbenedetti.com/storage/degree-proj/groups2.png?__SQUARESPACE_CACHEVERSION=1234816207691" alt="" /></span></p>
<p><br /><br />The intention behind this structure is organize the data in the ways that can be interesting to combine, allowing for <br />flexible manipulation and interesting parallels with traditional mapping legend. Structuring this legend will help me <br />visualize the system structure. That's the task for next week.</p>
<p><span class="full-image-block ssNonEditable"><img src="http://www.vbenedetti.com/storage/legend_atlas.png?__SQUARESPACE_CACHEVERSION=1234816549884" alt="" /></span></p>
<p><span class="full-image-block ssNonEditable"><img src="http://www.vbenedetti.com/storage/degree-proj/legend_atlas3.png?__SQUARESPACE_CACHEVERSION=1234816601383" alt="" /></span></p>
<p>&nbsp;</p>
<h3><strong>Paths ::</strong></h3>
<p>This week I also developed more the concept of the path, making it more graphical so that I can understand it better and<br />explore the possibilities in the map.<br /><br /><br /><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/path_diagram.png?__SQUARESPACE_CACHEVERSION=1234817023838" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/path_diagram2.png?__SQUARESPACE_CACHEVERSION=1234817076237" alt="" /></span></span></p>
<p>&nbsp;</p>
<p>&nbsp;<span class="full-image-block ssNonEditable"><span><img style="width: 750px;" src="http://www.vbenedetti.com/storage/degree-proj/books.png?__SQUARESPACE_CACHEVERSION=1234817207827" alt="" /></span></span></p>
<p>How Maps Work: Representation, Visualization and Design. By Alan M. MacEachren</p>
<p>Mapping Time and Space: How Medieval Mapmakers viewed their world. By Evelyn Edson</p>
<p>Information Graphics: Innovative Solutions in Contemporary Design. By Peter Wildbur and Michael Burke</p>]]></description><wfw:commentRss>http://www.vbenedetti.com/dg_proj/rss-comments-entry-3041923.xml</wfw:commentRss></item><item><title>Actionable Knowledge</title><dc:creator>Vitorio Benedetti</dc:creator><pubDate>Fri, 06 Feb 2009 16:46:54 +0000</pubDate><link>http://www.vbenedetti.com/dg_proj/2009/2/6/actionable-knowledge.html</link><guid isPermaLink="false">136931:3157659:2975984</guid><description><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/header_2-6Fev.png?__SQUARESPACE_CACHEVERSION=1233941752157" alt="" /></span></span></p>
<p>This week was about getting a direction for the concepts. Using the information from the different research<br />methods, I'm trying to figure out how to frame the mapping system in a useful and interesting way.<br /><br />Interesting talks with Mattias Andersson and my classmates have brought some questions and ideas in this regard. <br />I got in contact with the term "actionable knowledge" that defines information from which you can take actions and <br />make decisions. I guess that this has been the main issue with the project so far. I am struggling to find a focus where<br />this experiences around the city can turn out to be actionable knowledge. Maybe it doesn't have to be. I am not sure.</p>
<p>So far I have been trying to let the answers come from the research and the data collected and now I think, and have<br />been strongly supported by Rahul, to turn around and start making decisions and use the research to validate them<br />with the users.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/answers_2.png?__SQUARESPACE_CACHEVERSION=1234166308239" alt="" /></span></span></p>
<p>The questionnaire brought some expected answers, but also some interesting ones. In the purpose of using maps, <br />curiosity appeared more than once, for example, but FIND is the most common word.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/devices.png?__SQUARESPACE_CACHEVERSION=1234166373484" alt="" /></span></span></p>
<p>It was very interesting to see the answers for "which device do you use to capture your experiences". This kind of reply<br />really makes me believe that the territory should be the map.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/bureau-d'etudes_map.png?__SQUARESPACE_CACHEVERSION=1234166661499" alt="" /></span></span></p>
<p>This week in Ume&aring; the exhibition about maps at the BildMuseet came to its end, and several of the artists were present<br />giving talks and workshops. On Tuesday I attended with Mats H&ouml;gstr&ouml;m a small conference by <a href="http://utangente.free.fr/index2.html">Bureau d'Etudes</a>, a <br />group of artists from France working with mapping our current social landscapes. They make visible through their maps<br />the power and associative relationships between entities that affect our lives directly or indirectly but that are usually<br />not so clear to the common citizen. Other artists follow the same line of work, such as <a href="http://www.casaleggioassociati.it/oracolo/">Beppe Grillo</a> or the american <br />webiste <a href="http://www.theyrule.net/2004/tr2.php">They Rule</a> (2004).</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.vbenedetti.com/storage/degree-proj/cities-talk.png?__SQUARESPACE_CACHEVERSION=1234167646608" alt="" /></span></span></p>
<p>This is one of the big questions. Can I make the city talk throught the maps?</p>
<p><br /></p>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 750px;" src="http://www.vbenedetti.com/storage/degree-proj/books.png?__SQUARESPACE_CACHEVERSION=1233939717234" alt="" /></span></span></p>
<p>Digital Ground - Malcolm McCullough<br />Seeing Through Maps - Ward Kaiser/ Denis Wood</p>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 750px;" src="http://www.vbenedetti.com/storage/degree-proj/links.png?__SQUARESPACE_CACHEVERSION=1233939004513" alt="" /></span></span></p>
<p><a href="http://www.ugotrade.com/2009/01/17/is-it-%E2%80%9Comg-finally%E2%80%9D-for-augmented-reality-interview-with-robert-rice/">UgoTrade &raquo; Blog Archive &raquo; Is it &ldquo;OMG Finally&rdquo; for Augmented Reality?: Interview with Robert Rice</a> <a href="http://www.tjuvlyssnat.se/">Tjuvlyssnat.se</a> <a href="http://number27.org/"><br />The Work of Jonathan Harris</a> <br /><a href="http://mashable.com/2009/01/08/google-maps-mashups-tools/">Google Maps: 100+ Best Tools and Mashups</a> <br /><a href="http://sportstracker.nokia.com/nts/main/index.do">Nokia Sports Tracker Beta</a> <a href="http://en.wikipedia.org/wiki/Yi-Fu_Tuan"><br />Yi-Fu Tuan - Wikipedia, the free encyclopedia</a> <a href="http://www.vimeo.com/2436640"><br />Adam Greenfield at PICNIC08: The Long Here, the Big Now, and other tales of the networked city on Vimeo</a> <a href="http://www.programmableweb.com/apis/directory"><br />API Directory - ProgrammableWeb</a> <a href="http://nettuts.com/tutorials/tools-and-tips/how-to-create-a-mashup-by-combining-3-different-apis/"><br />How to Create a Mashup by Combining 3 Different APIs - NETTUTS</a> <a href="http://www.vimeo.com/2880800"><br />Matt Jones at PICNIC08: The Emerging Real-Time Social Web on Vimeo</a></p>]]></description><wfw:commentRss>http://www.vbenedetti.com/dg_proj/rss-comments-entry-2975984.xml</wfw:commentRss></item></channel></rss>
